CodeMirror plugin for PolyGerrit

Clone this repo:
  1. 35d2770 Use gerrit_js_bundle rule from bazlets by Thomas Dräbing · 6 months ago master
  2. 31139a2 Adapt to usage of aspect_rules_* by Thomas Dräbing · 8 months ago
  3. e0d5973 Align tsconfig with ts_project outputs by David Ostrovsky · 5 weeks ago
  4. e01f75b Adapt to use of gerrit_plugin rule from bazlets for in-tree builds by Thomas Dräbing · 6 months ago
  5. 1d9e98f Merge "Lint with buildifier 4.0" by Thomas Dräbing · 4 months ago v3.14.0 v3.14.0-rc0 v3.14.0-rc1 v3.14.0-rc2 v3.14.0-rc3 v3.14.0-rc4 v3.14.0-rc5 v3.14.0-rc6

CodeMirror Editor

A plugin that uses CodeMirror to provide a rich code editing experience in PolyGerrit.

The plugins hooks into the editor endpoint and registers gr-editor for it.

The codemirror-element using CodeMirror is loaded lazily from another js bundle, because it is fairly large, and we don't want to load the large bundle, if the user is not editing anything.

We are using the generic test target in the plugins/ folder. See plugins/BUILD for how to enable the tests and then run bazel run plugins:web-test-runner.

For testing you can use FE dev helper (https://gerrit.googlesource.com/gerrit-fe-dev-helper/). It allows you to redirect to (symlinks to) your locally built files. You can use npm run start to serve files and put the locally built files (or symlinks) in the polygerrit-ui/app/ folder.