|  | /** | 
|  | * @license | 
|  | * Copyright (C) 2016 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | * http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  | (function() { | 
|  | 'use strict'; | 
|  |  | 
|  | const AWAIT_MAX_ITERS = 10; | 
|  | const AWAIT_STEP = 5; | 
|  | const BREAKPOINT_FULLSCREEN_OVERLAY = '50em'; | 
|  |  | 
|  | Polymer({ | 
|  | is: 'gr-overlay', | 
|  |  | 
|  | /** | 
|  | * Fired when a fullscreen overlay is closed | 
|  | * | 
|  | * @event fullscreen-overlay-closed | 
|  | */ | 
|  |  | 
|  | /** | 
|  | * Fired when an overlay is opened in full screen mode | 
|  | * | 
|  | * @event fullscreen-overlay-opened | 
|  | */ | 
|  |  | 
|  | properties: { | 
|  | _fullScreenOpen: { | 
|  | type: Boolean, | 
|  | value: false, | 
|  | }, | 
|  | }, | 
|  |  | 
|  | behaviors: [ | 
|  | Polymer.IronOverlayBehavior, | 
|  | ], | 
|  |  | 
|  | listeners: { | 
|  | 'iron-overlay-closed': '_close', | 
|  | 'iron-overlay-cancelled': '_close', | 
|  | }, | 
|  |  | 
|  | open(...args) { | 
|  | return new Promise(resolve => { | 
|  | Polymer.IronOverlayBehaviorImpl.open.apply(this, args); | 
|  | if (this._isMobile()) { | 
|  | this.fire('fullscreen-overlay-opened'); | 
|  | this._fullScreenOpen = true; | 
|  | } | 
|  | this._awaitOpen(resolve); | 
|  | }); | 
|  | }, | 
|  |  | 
|  | _isMobile() { | 
|  | return window.matchMedia(`(max-width: ${BREAKPOINT_FULLSCREEN_OVERLAY})`); | 
|  | }, | 
|  |  | 
|  | _close() { | 
|  | if (this._fullScreenOpen) { | 
|  | this.fire('fullscreen-overlay-closed'); | 
|  | this._fullScreenOpen = false; | 
|  | } | 
|  | }, | 
|  |  | 
|  | /** | 
|  | * Override the focus stops that iron-overlay-behavior tries to find. | 
|  | */ | 
|  | setFocusStops(stops) { | 
|  | this.__firstFocusableNode = stops.start; | 
|  | this.__lastFocusableNode = stops.end; | 
|  | }, | 
|  |  | 
|  | /** | 
|  | * NOTE: (wyatta) Slightly hacky way to listen to the overlay actually | 
|  | * opening. Eventually replace with a direct way to listen to the overlay. | 
|  | */ | 
|  | _awaitOpen(fn) { | 
|  | let iters = 0; | 
|  | const step = () => { | 
|  | this.async(() => { | 
|  | if (this.style.display !== 'none') { | 
|  | fn.call(this); | 
|  | } else if (iters++ < AWAIT_MAX_ITERS) { | 
|  | step.call(this); | 
|  | } | 
|  | }, AWAIT_STEP); | 
|  | }; | 
|  | step.call(this); | 
|  | }, | 
|  |  | 
|  | _id() { | 
|  | return this.getAttribute('id') || 'global'; | 
|  | }, | 
|  | }); | 
|  | })(); |