blob: 222109e514ad52e2effe47476361c337f53b76b2 [file] [log] [blame]
/**
* @license
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import '../../../scripts/bundled-polymer.js';
import {GestureEventListeners} from '@polymer/polymer/lib/mixins/gesture-event-listeners.js';
import {LegacyElementMixin} from '@polymer/polymer/lib/legacy/legacy-element-mixin.js';
import {PolymerElement} from '@polymer/polymer/polymer-element.js';
import {htmlTemplate} from './gr-cursor-manager_html.js';
const ScrollBehavior = {
NEVER: 'never',
KEEP_VISIBLE: 'keep-visible',
};
/** @extends Polymer.Element */
class GrCursorManager extends GestureEventListeners(
LegacyElementMixin(
PolymerElement)) {
static get template() { return htmlTemplate; }
static get is() { return 'gr-cursor-manager'; }
static get properties() {
return {
stops: {
type: Array,
value() {
return [];
},
observer: '_updateIndex',
},
/**
* @type {?Object}
*/
target: {
type: Object,
notify: true,
observer: '_scrollToTarget',
},
/**
* The height of content intended to be included with the target.
*
* @type {?number}
*/
_targetHeight: Number,
/**
* The index of the current target (if any). -1 otherwise.
*/
index: {
type: Number,
value: -1,
notify: true,
},
/**
* The class to apply to the current target. Use null for no class.
*/
cursorTargetClass: {
type: String,
value: null,
},
/**
* The scroll behavior for the cursor. Values are 'never' and
* 'keep-visible'. 'keep-visible' will only scroll if the cursor is beyond
* the viewport.
* TODO (beckysiegel) figure out why it can be undefined
*
* @type {string|undefined}
*/
scrollBehavior: {
type: String,
value: ScrollBehavior.NEVER,
},
/**
* When true, will call element.focus() during scrolling.
*/
focusOnMove: {
type: Boolean,
value: false,
},
/**
* The scrollTopMargin defines height of invisible area at the top
* of the page. If cursor locates inside this margin - it is
* not visible, because it is covered by some other element.
*/
scrollTopMargin: {
type: Number,
value: 0,
},
};
}
/** @override */
detached() {
super.detached();
this.unsetCursor();
}
/**
* Move the cursor forward. Clipped to the ends of the stop list.
*
* @param {!Function=} opt_condition Optional stop condition. If a condition
* is passed the cursor will continue to move in the specified direction
* until the condition is met.
* @param {!Function=} opt_getTargetHeight Optional function to calculate the
* height of the target's 'section'. The height of the target itself is
* sometimes different, used by the diff cursor.
* @param {boolean=} opt_clipToTop When none of the next indices match, move
* back to first instead of to last.
* @private
*/
next(opt_condition, opt_getTargetHeight, opt_clipToTop) {
this._moveCursor(1, opt_condition, opt_getTargetHeight, opt_clipToTop);
}
previous(opt_condition) {
this._moveCursor(-1, opt_condition);
}
/**
* Move the cursor to the row which is the closest to the viewport center
* in vertical direction.
* The method uses IntersectionObservers API. If browser
* doesn't support this API the method does nothing
*
* @param {!Function=} opt_condition Optional condition. If a condition
* is passed only stops which meet conditions are taken into account.
*/
moveToVisibleArea(opt_condition) {
if (!this.stops || !this._isIntersectionObserverSupported()) {
return;
}
const filteredStops = opt_condition ? this.stops.filter(opt_condition)
: this.stops;
const dims = this._getWindowDims();
const windowCenter =
Math.round((dims.innerHeight + this.scrollTopMargin) / 2);
let closestToTheCenter = null;
let minDistanceToCenter = null;
let unobservedCount = filteredStops.length;
const observer = new IntersectionObserver(entries => {
// This callback is called for the first time immediately.
// Typically it gets all observed stops at once, but
// sometimes can get them in several chunks.
entries.forEach(entry => {
observer.unobserve(entry.target);
// In Edge it is recommended to use intersectionRatio instead of
// isIntersecting.
const isInsideViewport =
entry.isIntersecting || entry.intersectionRatio > 0;
if (!isInsideViewport) {
return;
}
const center = entry.boundingClientRect.top + Math.round(
entry.boundingClientRect.height / 2);
const distanceToWindowCenter = Math.abs(center - windowCenter);
if (minDistanceToCenter === null ||
distanceToWindowCenter < minDistanceToCenter) {
closestToTheCenter = entry.target;
minDistanceToCenter = distanceToWindowCenter;
}
});
unobservedCount -= entries.length;
if (unobservedCount == 0 && closestToTheCenter) {
// set cursor when all stops were observed.
// In most cases the target is visible, so scroll is not
// needed. But in rare cases the target can become invisible
// at this point (due to some scrolling in window).
// To avoid jumps set noScroll options.
this.setCursor(closestToTheCenter, true);
}
});
filteredStops.forEach(stop => {
observer.observe(stop);
});
}
_isIntersectionObserverSupported() {
// The copy of this method exists in gr-app-element.js under the
// name _isCursorManagerSupportMoveToVisibleLine
// If you update this method, you must update gr-app-element.js
// as well.
return 'IntersectionObserver' in window;
}
/**
* Set the cursor to an arbitrary element.
*
* @param {!HTMLElement} element
* @param {boolean=} opt_noScroll prevent any potential scrolling in response
* setting the cursor.
*/
setCursor(element, opt_noScroll) {
let behavior;
if (opt_noScroll) {
behavior = this.scrollBehavior;
this.scrollBehavior = ScrollBehavior.NEVER;
}
this.unsetCursor();
this.target = element;
this._updateIndex();
this._decorateTarget();
if (opt_noScroll) { this.scrollBehavior = behavior; }
}
unsetCursor() {
this._unDecorateTarget();
this.index = -1;
this.target = null;
this._targetHeight = null;
}
isAtStart() {
return this.index === 0;
}
isAtEnd() {
return this.index === this.stops.length - 1;
}
moveToStart() {
if (this.stops.length) {
this.setCursor(this.stops[0]);
}
}
moveToEnd() {
if (this.stops.length) {
this.setCursor(this.stops[this.stops.length - 1]);
}
}
setCursorAtIndex(index, opt_noScroll) {
this.setCursor(this.stops[index], opt_noScroll);
}
/**
* Move the cursor forward or backward by delta. Clipped to the beginning or
* end of stop list.
*
* @param {number} delta either -1 or 1.
* @param {!Function=} opt_condition Optional stop condition. If a condition
* is passed the cursor will continue to move in the specified direction
* until the condition is met.
* @param {!Function=} opt_getTargetHeight Optional function to calculate the
* height of the target's 'section'. The height of the target itself is
* sometimes different, used by the diff cursor.
* @param {boolean=} opt_clipToTop When none of the next indices match, move
* back to first instead of to last.
* @private
*/
_moveCursor(delta, opt_condition, opt_getTargetHeight, opt_clipToTop) {
if (!this.stops.length) {
this.unsetCursor();
return;
}
this._unDecorateTarget();
const newIndex = this._getNextindex(delta, opt_condition, opt_clipToTop);
let newTarget = null;
if (newIndex !== -1) {
newTarget = this.stops[newIndex];
}
this.index = newIndex;
this.target = newTarget;
if (!this.target) { return; }
if (opt_getTargetHeight) {
this._targetHeight = opt_getTargetHeight(newTarget);
} else {
this._targetHeight = newTarget.scrollHeight;
}
if (this.focusOnMove) { this.target.focus(); }
this._decorateTarget();
}
_decorateTarget() {
if (this.target && this.cursorTargetClass) {
this.target.classList.add(this.cursorTargetClass);
}
}
_unDecorateTarget() {
if (this.target && this.cursorTargetClass) {
this.target.classList.remove(this.cursorTargetClass);
}
}
/**
* Get the next stop index indicated by the delta direction.
*
* @param {number} delta either -1 or 1.
* @param {!Function=} opt_condition Optional stop condition.
* @param {boolean=} opt_clipToTop When none of the next indices match, move
* back to first instead of to last.
* @return {number} the new index.
* @private
*/
_getNextindex(delta, opt_condition, opt_clipToTop) {
if (!this.stops.length) {
return -1;
}
let newIndex = this.index;
// If the cursor is not yet set and we are going backwards, start at the
// back.
if (this.index === -1 && delta < 0) {
newIndex = this.stops.length;
}
do {
newIndex = newIndex + delta;
} while ((delta > 0 || newIndex > 0) &&
(delta < 0 || newIndex < this.stops.length - 1) &&
opt_condition && !opt_condition(this.stops[newIndex]));
newIndex = Math.max(0, Math.min(this.stops.length - 1, newIndex));
// If we failed to satisfy the condition:
if (opt_condition && !opt_condition(this.stops[newIndex])) {
if (delta < 0 || opt_clipToTop) {
return 0;
} else if (delta > 0) {
return this.stops.length - 1;
}
return this.index;
}
return newIndex;
}
_updateIndex() {
if (!this.target) {
this.index = -1;
return;
}
const newIndex = Array.prototype.indexOf.call(this.stops, this.target);
if (newIndex === -1) {
this.unsetCursor();
} else {
this.index = newIndex;
}
}
/**
* Calculate where the element is relative to the window.
*
* @param {!Object} target Target to scroll to.
* @return {number} Distance to top of the target.
*/
_getTop(target) {
let top = target.offsetTop;
for (let offsetParent = target.offsetParent;
offsetParent;
offsetParent = offsetParent.offsetParent) {
top += offsetParent.offsetTop;
}
return top;
}
/**
* @return {boolean}
*/
_targetIsVisible(top) {
const dims = this._getWindowDims();
return this.scrollBehavior === ScrollBehavior.KEEP_VISIBLE &&
top > (dims.pageYOffset + this.scrollTopMargin) &&
top < dims.pageYOffset + dims.innerHeight;
}
_calculateScrollToValue(top, target) {
const dims = this._getWindowDims();
return top + this.scrollTopMargin - (dims.innerHeight / 3) +
(target.offsetHeight / 2);
}
_scrollToTarget() {
if (!this.target || this.scrollBehavior === ScrollBehavior.NEVER) {
return;
}
const dims = this._getWindowDims();
const top = this._getTop(this.target);
const bottomIsVisible = this._targetHeight ?
this._targetIsVisible(top + this._targetHeight) : true;
const scrollToValue = this._calculateScrollToValue(top, this.target);
if (this._targetIsVisible(top)) {
// Don't scroll if either the bottom is visible or if the position that
// would get scrolled to is higher up than the current position. this
// woulld cause less of the target content to be displayed than is
// already.
if (bottomIsVisible || scrollToValue < dims.scrollY) {
return;
}
}
// Scroll the element to the middle of the window. Dividing by a third
// instead of half the inner height feels a bit better otherwise the
// element appears to be below the center of the window even when it
// isn't.
window.scrollTo(dims.scrollX, scrollToValue);
}
_getWindowDims() {
return {
scrollX: window.scrollX,
scrollY: window.scrollY,
innerHeight: window.innerHeight,
pageYOffset: window.pageYOffset,
};
}
}
customElements.define(GrCursorManager.is, GrCursorManager);