tree: dae23c2dafd1cb5fde1ba500eb3a2a0776497a54 [path history] [tgz]
  1. app/
  2. .gitattributes
  3. .gitignore
  4. BUILD
  5. FE_Style_Guide.md
  6. grep-patch-karma.js
  7. karma.conf.js
  8. karma_test.sh
  9. package.json
  10. README.md
  11. run-server.sh
  12. server.go
  13. yarn.lock
polygerrit-ui/README.md

Gerrit Polymer Frontend

Follow the setup instructions for Gerrit backend developers where applicable, the most important command is:

git clone --recurse-submodules https://gerrit.googlesource.com/gerrit

The --recurse-submodules option is needed on git clone to ensure that the core plugins, which are included as git submodules, are also cloned.

Installing Bazel

Follow the instructions here to get and install Bazel.

Installing Node.js and npm packages

Note: Switch between an old branch with bower_components and a new branch with ui-npm packages (or vice versa) can lead to some build errors. To avoid such errors clean up the build repository:

rm -rf node_modules/ \
    polygerrit-ui/node_modules/ \
    polygerrit-ui/app/node_modules \
    tools/node_tools/node_modules

bazel clean

If it doesn't help also try to run

bazel clean --expunge

The minimum nodejs version supported is 8.x+

# Debian experimental
sudo apt-get install nodejs
sudo apt-get install npm

# OS X with Homebrew
brew install node
brew install npm

All other platforms: download from nodejs.org.

or use nvm - Node Version Manager.

Additional packages

We have several bazel commands to install packages we may need for FE development.

For first time users to get the local server up, npm start should be enough and will take care of all of them for you.

# Install packages from root-level packages.json
bazel fetch @npm//:node_modules

# Install packages from polygerrit-ui/app/packages.json
bazel fetch @ui_npm//:node_modules

# Install packages from polygerrit-ui/packages.json
bazel fetch @ui_dev_npm//:node_modules

# Install packages from tools/node_tools/packages.json
bazel fetch @tools_npm//:node_modules

More information for installing and using nodejs rules can be found here https://bazelbuild.github.io/rules_nodejs/install.html

Upgrade to @bazel-scoped packages

It might be necessary to run this command to upgrade to major rules_nodejs release:

yarn remove @bazel/...

Setup typescript support in the IDE

Modern IDE should automatically handle typescript settings from the pollygerrit-ui/app/tsconfig.json files. IDE places compiled files in the .ts-out/pg directory at the root of gerrit workspace and you can configure IDE to exclude the whole .ts-out directory. To do it in the IntelliJ IDEA click on this directory and select “Mark Directory As > Excluded” in the context menu.

However, if you receive some errors from IDE, you can try to configure IDE manually. For example, if IntelliJ IDEA shows Cannot find parent 'tsconfig.json' error, you can try to setup typescript options --project polygerrit-ui/app/tsconfig.json in the IDE settings.

Serving files locally

Go server

To test the local Polymer frontend against production data or a local test site execute:

./polygerrit-ui/run-server.sh

// or
npm run start

These commands start the simple hand-written Go webserver. Mostly it just switches between serving files locally and proxying the real server based on the file name. It also does some basic response rewriting, e.g. it patches the config/server/info response with plugin information provided on the command line:

./polygerrit-ui/run-server.sh --plugins=plugins/my_plugin/static/my_plugin.js

If any issues occured, please refer to the Troubleshooting section at the bottom or contact the team!

Running locally against production data

Local website

Start Go server and then visit http://localhost:8081

The biggest draw back of this method is that you cannot log in, so cannot test scenarios that require it.

Chrome extension: Gerrit FE Dev Helper

To be able to bypass the auth and also help improve the productivity of Gerrit FE developers, we created this chrome extension: Gerrit FE Dev Helper.

It basically works as a proxy that will block / redirect requests from current sites to any given url base on certain rules.

The source code is in Gerrit - gerrit-fe-dev-helper, contributions are welcomed!

To use this extension, just follow its readme here.

Running locally against a Gerrit test site

Set up a local test site once:

  1. Build Gerrit
  2. Set up a local test site.
  3. Optionally populate your test site with some test data.

For running a locally built Gerrit war against your test instance use this command.

If you want to serve the Polymer frontend directly from the sources in polygerrit_ui/app/ instead of from the war:

  1. Start Go server
  2. Add the --dev-cdn option:
$(bazel info output_base)/external/local_jdk/bin/java \
    -DsourceRoot=$(bazel info workspace) \
    -jar bazel-bin/gerrit.war daemon \
    -d $GERRIT_SITE \
    --console-log \
    --dev-cdn http://localhost:8081

NOTE You can use any other cdn here, for example: https://cdn.googlesource.com/polygerrit_ui/678.0

Running Tests

For daily development you typically only want to run and debug individual tests. There are several ways to run tests.

  • Run all tests in headless mode (exactly like CI does):
npm run test

This command uses bazel rules for running frontend tests. Bazel fetches all nessecary dependencies and runs all required rules.

  • Run all tests in debug mode (the command opens Chrome browser with the default Karma page; you should click the “Debug” button to start testing):
# The following command doesn't compile code before tests
npm run test:debug
  • Run a single test file:
# Headless mode (doesn't compile code before run)
npm run test:single async-foreach-behavior_test.js

# Debug mode (doesn't compile code before run)
npm run test:debug async-foreach-behavior_test.js

When converting a test file to typescript, the command for running tests is still using the .js suffix and not the new .ts suffix.

Commands test:debug and test:single assumes that compiled code is located in the ./ts-out/polygerrit-ui/app directory. It's up to you how to achieve it. For example, the following options are possible:

  • You can configure IDE for recompiling source code on changes
  • You can use compile:local command for running compiler once and compile:watch for running compiler in watch mode (compile:... places compile code exactly in the ./ts-out/polygerrit-ui/app directory)
# Compile frontend once and run tests from a file:
npm run compile:local && npm run test:single async-foreach-behavior_test.js

# Watch mode:
## Terminal 1:
npm run compile:watch
## Terminal 2:
npm run test:debug async-foreach-behavior_test.js

NOTE: Bazel plugin for IntelliJ has a bug - it recompiles typescript project only if .ts and/or .d.ts files have been changed. If only .js files were changed, the plugin doesn't run compiler. As a workaround, setup “Run npm script 'compile:local” action instead of the “Compile Typescript” in the “Before launch” section for IntelliJ. This is a temporary problem until typescript migration is complete.

Running Templates Test

The templates test validates polymer templates. The test convert polymer templates into a plain typescript code and then run TS compiler. The test fails if TS compiler reports errors; in this case you will see TS errors in the log/output. Gerrit-CI automatically runs templates test.

Note: Files defined in ignore_templates_list (polygerrit-ui/app/BUILD) are excluded from code generation and checking. If you don't know how to fix a problem, you can add a problematic template in the list.

  • To run test locally, use npm command:
npm run polytest
  • Often, the output from the previous command is not clear (cryptic TS errors). In this case, run the command
npm run polytest:dev

This command (re)creates the polygerrit-ui/app/tmpl_out directory and put generated files into it. For each polygerrit .ts file there is a generated file in the tmpl_out directory. If an original file doesn't contain a polymer template, the generated file is empty.

You can open a problematic file in IDE and fix the problem. Ensure, that IDE uses polygerrit-ui/app/tsconfig.json as a project (usually, this is default).

Generated file overview

A generated file starts with imports followed by a static content with different type definitions. You can skip this part - it doesn't contains anything usefule.

After the static content there is a class definition. Example:

export class GrCreateGroupDialogCheck extends GrCreateGroupDialog {
  templateCheck() {
    // Converted template
    // Each HTML element from the template is wrapped into own block.
  }
}

The converted template usually quite straightforward, but in some cases additional functions are added. For example, <element x=[[y.a]]> converts into el.x = y!.a if y is a simple type. However, if y has a union type, like - y:A|B, then the generated code looks like el.x=__f(y)!.a (y!.a may result in a TS error if a is defined only in one type of a union).

Style guide

We follow the Google JavaScript Style Guide with a few exceptions. When in doubt, remain consistent with the code around you.

In addition, we encourage the use of ESLint. It is available as a command line utility, as well as a plugin for most editors and IDEs.

eslint-config-google is a port of the Google JS Style Guide to an ESLint config module, and eslint-plugin-html allows ESLint to lint scripts inside HTML. We have an .eslintrc.json config file in the polygerrit-ui/ directory configured to enforce the preferred style of the PolyGerrit project. After installing, you can use eslint on any new file you create. In addition, you can supply the --fix flag to apply some suggested fixes for simple style issues. If you modify JS inside of <script> tags, like for test suites, you may have to supply the --ext .html flag.

Some useful commands:

  • To run ESLint on the whole app, less some dependency code:
npm run eslint
  • To run ESLint on just the subdirectory you modified:
node_modules/eslint/bin/eslint.js --ext .html,.js polygerrit-ui/app/$YOUR_DIR_HERE
  • To run the linter on all of your local changes:
git diff --name-only HEAD | xargs node_modules/eslint/bin/eslint.js --ext .html,.js

We also use the polylint tool to lint use of Polymer. To install polylint, execute the following command.

To run polylint, execute the following command.

bazel test //polygerrit-ui/app:polylint_test

or

npm run polylint

Migrating tests to Typescript

You can use the following steps for migrating tests to Typescript:

  1. Rename the _test.js file to _test.ts
  2. Remove .js extensions from all imports:
    // Before:
    import ... from 'x/y/z.js`
    
    // After
    import .. from 'x/y/z'
    
  3. Fix typescript and eslint errors.

Common errors and fixes are:

  • An object in the test doesn't have all required properties. You can use existing helpers to create an object with all required properties:
// Before:
sinon.stub(element.restApiService, 'getPreferences').returns(
    Promise.resolve({default_diff_view: 'UNIFIED'}));

// After:
Promise.resolve({
  ...createPreferences(),
  default_diff_view: DiffViewMode.UNIFIED,
})

Some helpers receive parameters:

// Before
element._change = {
  change_id: 'Iad9dc96274af6946f3632be53b106ef80f7ba6ca',
  revisions: {
    rev1: {_number: 1, commit: {parents: []}},
    rev2: {_number: 2, commit: {parents: []}},
  },
  current_revision: 'rev1',
  status: ChangeStatus.MERGED,
  labels: {},
  actions: {},
};

// After
element._change = {
  ...createChange(),
  // The change_id is set by createChange.
  // The exact change_id is not important in the test, so it was removed.
  revisions: {
    rev1: createRevision(1), // _number is a parameter here
    rev2: createRevision(2), // _number is a parameter here
  },
  current_revision: 'rev1' as CommitId,
  status: ChangeStatus.MERGED,
  labels: {},
  actions: {},
};
  • Typescript reports some weird messages about window property - sometimes an IDE adds wrong import. Just remove it.
// The wrong import added by IDE, must be removed
import window = Mocha.reporters.Base.window;
  • TS2531: Object is possibly 'null'. To fix use either non-null assertion operator ! or nullish coalescing operator ?.:
// Before:
const rows = element
  .shadowRoot.querySelector('table')
  .querySelectorAll('tbody tr');
...
// The _robotCommentThreads declared as _robotCommentThreads?: CommentThread
assert.equal(element._robotCommentThreads.length, 2);
  
// Fix with non-null assertion operator:
const rows = element
  .shadowRoot!.querySelector('table')! // '!' after shadowRoot and querySelector
  .querySelectorAll('tbody tr');

assert.equal(element._robotCommentThreads!.length, 2); 

// Fix with nullish coalescing operator:
 assert.equal(element._robotCommentThreads?.length, 2); 

Usually the fix with ! is preferable, because it gives more clear error when an intermediate property is null/undefined. If the _robotComments is undefined in the example above, the element._robotCommentThreads!.length crashes with the error Cannot read property 'length' of undefined. At the same time the fix with ?. doesn't distinct between 2 cases: _robotCommentThreads is undefined and length is undefined.

  • TS2339: Property '...' does not exist on type 'Element'. for elements returned by querySelector/querySelectorAll. To fix it, use generic versions of those methods:
// Before:
const radios = parentTable
  .querySelectorAll('input[type=radio]');
const radio = parentRow
  .querySelector('input[type=radio]');

// After:
const radios = parentTable
  .querySelectorAll<HTMLInputElement>('input[type=radio]');
const radio = parentRow
  .querySelector<HTMLInputElement>('input[type=radio]');
  • Sinon: TS2339: Property 'lastCall' does not exist on type '... (the same for other sinon properties). Store stub/spy in a variable and then use the variable:
// Before:
sinon.stub(GerritNav, 'getUrlForChange')
...
assert.equal(GerritNav.getUrlForChange.lastCall.args[4], '#message-a12345');

// After:
const getUrlStub = sinon.stub(GerritNav, 'getUrlForChange');
...
assert.equal(getUrlStub.lastCall.args[4], '#message-a12345');

If you need to define a type for such variable, you can use one of the following options:

suite('my suite', () => {
    // Non static members, option 1
    let updateHeightSpy: SinonSpyMember<typeof element._updateRelatedChangeMaxHeight>;
    // Non static members, option 2
    let updateHeightSpy_prototype: SinonSpyMember<typeof GrChangeView.prototype._updateRelatedChangeMaxHeight>;
    // Static members
    let navigateToChangeStub: SinonStubbedMember<typeof GerritNav.navigateToChange>;
    // For interfaces
    let getMergeableStub: SinonStubbedMember<RestApiService['getMergeable']>;
});
  • Typescript reports errors when stubbing/faking methods:
// The JS code:
const reloadStub = sinon
    .stub(element, '_reload')
    .callsFake(() => Promise.resolve());

stubRestApi('getDiffComments').returns(Promise.resolve({}));
stubRestApi('getDiffRobotComments').returns(Promise.resolve({}));
stubRestApi('getDiffDrafts').returns(Promise.resolve({}));
stubRestApi('_fetchSharedCacheURL').returns(Promise.resolve({}));

In such cases, validate the input and output of a stub/fake method. Quite often tests return null instead of undefined or [] instead of {}, etc... Fix types if they are not correct:

const reloadStub = sinon
  .stub(element, '_reload')
  // GrChangeView._reload method returns an array
  .callsFake(() => Promise.resolve([])); // return [] here

  ...
  // Fix return type:
  stubRestApi('_fetchSharedCacheURL').returns(Promise.resolve({} as ParsedJSON));
});
  • If a test requires a @types/... library, install the required library in the polygerrit_ui/node_modules and update the typeRoots in the polygerrit-ui/app/tsconfig_bazel_test.json file.

The same update should be done if a test requires a .d.ts file from a library that already exists in polygerrit_ui/node_modules.

Note: Types from a library located in polygerrit_ui/app/node_modules are handle automatically.

  • If a test imports a library from polygerrit_ui/node_modules - update paths in polygerrit-ui/app/tsconfig_bazel_test.json.

Contributing

Our users report bugs / feature requests related to the UI through Monorail Issues - PolyGerrit.

If you want to help, feel free to grab one from those New issues without assignees and send us a change.

If you don't know who to assign to review your code change, you can use this special account: gerrit-fe-reviewers@api-project-164060093628.iam.gserviceaccount.com and just assign to that account, it will automatically pick two volunteers from the queue we have for FE reviewers.

If you are willing to join the queue and help the community review changes, you can create an issue through Monorail and request to join the queue! We will review your request and start from there.

Troubleshotting & Frequently asked questions

  1. Local host is blank page and console shows missing files from polymer-bridges

Its likely you missed the polymer-bridges submodule when you clone the gerrit repo.

To fix that, run:

// fetch the submodule
git submodule update --init --recursive

// reset the workspace (please save your local changes before running this command)
npm run clean

// install all dependencies and start the server
npm start